Ludicom
August 11, 2020, 07:29:54 am
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: Looking to get back in touch? https://discord.gg/5mc98tm
 
  Home Help Search Arcade Gallery Staff List Calendar Login Register  

HP Bars


Pages: [1]
  Print  
Author Topic: HP Bars  (Read 84 times)
RSC Cooper Inc
Disciple of Jesus Christ
Ruby Gatherer
*

Karma: 3
Offline Offline

Gender: Male
Posts: 496


genius at the core of insanity


View Profile
« on: October 19, 2011, 02:41:05 pm »

Ever wanted to have a pokemon battle in a roleplay? Is "... is getting tired" not accurate enough? Well there's another option.*
HP Bars

Code:
[IMG]http://i2.photobucket.com/albums/y40/mechild7/barX.png[/IMG]

To use this code, replace the X with the total amount of hp lost with a negative sign in front of it.
Full hp? Just get rid of the X. Take in account that these use only 16 slots for hp. If the pokemon has, lets say 64 hp, and has lost 32 hp, and 32/64=1/2=8/16, delete 8 bars

Code:
[IMG]http://i2.photobucket.com/albums/y40/mechild7/bar-8.png[/IMG]
Let's say the pokemon has 256 hp.
It loses 16 hp. 16/256=1/16

Code:
[IMG]http://i2.photobucket.com/albums/y40/mechild7/bar-1.png[/IMG]

*Please ask the roleplay creator before using these. RSC Cooper Inc is not responsible if this makes the roleplay creator displeased in any way, shape, or form.
Report Spam   Logged

Share on Facebook Share on Twitter


Pages: [1]
  Print  
 
Jump to:  

Powered by EzPortal
Bookmark this site! | Upgrade This Forum
SMF For Free - Create your own Forum


Powered by SMF | SMF © 2016, Simple Machines
Privacy Policy