Hello, Ladies and Gentlemen, Dwarfs and Elfs, Dragon people and Dog men. It is I, Kinfin, your host and DM for the Ludicom DnD Organization.
But since the real rules are way too long and annoying, we do it in simple mode. So all you need is a character, Skype, and a Microphone. We get in a chat, I roll an online die, Kloud confirms what I say is what is rolled, and hilarity ensues.
So how do you make a character?
You'll need the following things for a character, a Race, base stats, a class, base equipment, and base Skills.
Race is only really used for story purposes in BS edition, so that's one thing that you don't need to worry about.
Here you can find the core races. But it doesn't matter too much.
Stats are simple enough. In fact, Fallout inspired the setup of simplicity. You have Seven stats, Strength, Perception, Endurance, Charisma, Intelligence, Agility, and Luck. They won't directly affect things, but I'll be keeping them in mind when we play. You have 40 stat points to spend, and each stat needs a Minimum of 1 with a max of 10. Remember, items you get can buff them, so a 10 on something has it's downside too.
Your class reflects your potential skills and equipment potential. The classes are as follows, Warrior, Rouge, Theif, Mage, Battlemage, Cleric/Priest, Bard, Paladin, Necromancer, Hunter, Ranger, and Monk. Rather than explain them here, if you don't get what it is, just PM me whatever class your interested in.
Your equipment and skills are related to your class. Weapons and armor come in various materials, but your first gear will be either Iron, Steel, Chain, or Leather. Better stuff exists, but you start at level 1 so yeah. Skills also relate to your class as well. You start with standard stuff, such as a simple spell or a basic attack move. When you level up, you can get more skills or upgrade old ones.
If you're interested, post your character, and if you're not part of the Ludicom Skype Group, your Skype info. (maybe include that anyway). Whenever a good enough group of players is assembled, we can start a session.
Registered Charecters:
Name: Kloud Asterisk
Race: Half-elf
Class: Battlemage, proficient with Hammer weapons.
Spells: Frost (+ 5), Cure LV2, Lightening LV2, Enchanting
Gear: Orcalcium (?) hammer, robe over light armor, travel boots (Agility +1), Ring of Frost (All Frost alignment spells +5)
Strength 5
Perception 3
Endurance 2
Charisma 5
Intelligence 10
Agility 4 (+1)
Luck 7
Notes: Bag of Holding, Baby White Dragon
Owner: Kloud
Name: Veran Half-Elf
Race: Sivak Draconian
Class: Necromancer
Spells: Animate Dead, Magic Missile LV 2, Summon Dead LV 1
Gear: Creepy black robe, rusty iron knife (only used for spells that require blood), Spider Silk Satchel
Strength: 3
Perception: 9
Endurance: 7
Charisma: 1
Intelligence: 10
Agility: 5
Luck: 5
Owner: AiraVansalon
Name: Daniel/Korbis (Whatever people really decide to call me)
Race: Anthro Wolf Chimera
Class: Bard
Abilities: Sniper Shot LV 2, Song of Confusion, Cluster Shot , Rally Song LV 3, Song of Pain, Chimerism (Scoprion Tail)
Gear: Bard's Clothes, Leather Satchel, Ring of Archery, Mithril Dagger, Mithril Bow, Fecal Leather Centipede Bag
Strength: 1
Perception: 9
Endurance: 3
Charisma: 9
Intelligence: 7
Agility: 7
Luck: 1
Owner: Daniel/Korbis
Name: Alden Moone
Race: Dragonkin (Former Human)
Class: Warrior
Abilities: Knockout, Wide Slash LV 3, Cleave Slash LV3, Flame Breath LV2
Gear: Mythril Great Sword, Steel Platebody, Steel Platelegs, Elven Gauntlets
Strength - 10 (+1)
Perception - 2
Endurance - 9 (+1)
Charisma - 3 (-2)
Intelligence - 5
Agility - 4 (+1)
Luck - 7
Notes: Buffs to Strength, Endurance, and Agility, and Nerf to Charisma are due to the Transformation/Curse
Owner: REECHEE
Name: Rucrue
Race: Lesser Tiefling
Class: Rouge
Abilities: Backstab, Evasion
Gear: Leather Armor, Iron Dagger
Strength: 5
Perception: 5
Endurance: 5
Charisma: 6
Intelligence: 5
Agility: 8
Luck: 6
Owner: Rushad